Lucky square
Sneaky steal
Steal a gift from a player up to 6 squares away.
When it can happenOn a ★ square when a player up to 6 squares away has a gift. If you have one too, they get yours.
Twice as likely
Hosting on this screen? Open the game
Esta página también está en Español.
Cambiar idiomaEsta página também está em Português (Brasil).
Mudar idiomaEverything the game does, on one page. The TV applies every rule for you, so nobody has to remember them.
A game has 2 to 32 players. Each player brings a wrapped gift and puts it under the tree.
Each player picks a name of up to 16 characters and one of 50 avatars.
In the lobby, the host chooses the board and whether everyone rolls 1 or 2 dice.
Boards have 40, 70, or 100 squares, each with its own number of ★, ☠ and 🛡 squares:
| Board | Squares | ★ squares | ☠ squares | 🛡 squares |
|---|---|---|---|---|
| Short | 40 | 9 | 6 | 3 |
| Medium | 70 | 16 | 11 | 5 |
| Long | 100 | 23 | 15 | 8 |
On your turn, roll on your phone. Your token moves that many squares along the trail.
Where you land decides what happens. A ★ square draws a lucky effect and a ☠ square an unlucky one. On a plain square, a player without a gift takes one from the tree; with a gift, nothing happens.
The effect is drawn from the ones that fit your situation: whether you hold a gift and who is near you. The TV shows it, and your phone asks when there is a choice to make.
Lucky square: draws a lucky effect.
Unlucky square: draws an unlucky effect.
Plain square: without a gift, take one from the tree. With a gift, nothing happens.
🛡 square: while you stand on it, no other player can take your gift or your place.
The first time you land on a plain square without a gift, you choose how to get one.
Your first gift: steal one from another player or take one from the tree.
Each special square draws one effect from the ones that fit your situation. Here is every effect, grouped by when it can happen.
Lucky square
Steal a gift from a player up to 6 squares away.
When it can happenOn a ★ square when a player up to 6 squares away has a gift. If you have one too, they get yours.
Twice as likely
Lucky square
Move forward 2, 3 or 5 squares and land again.
When it can happenOn a ★ square when you have no gift.
Lucky square
Take the front-runner’s gift and place. They get your place.
When it can happenOn a ★ square, with or without a gift, when the front-runner holds a gift.
Lucky square
Steal the gift of a player up to 6 squares away. They get yours.
When it can happenOn a ★ square when a player up to 6 squares away has a gift. If you have one too, they get yours.
Twice as likely
Lucky square
Take the nearest gift ahead of you. Its owner gets yours.
When it can happenOn a ★ square when you have a gift and a player ahead of you has one too.
Lucky square
Take the nearest gift behind you. Its owner gets yours.
When it can happenOn a ★ square when you have a gift and a player behind you has one too.
Lucky square
Take the gift closest to the finish. Its owner gets yours.
When it can happenOn a ★ square when you have a gift and the front-runner is ahead of you.
Lucky square
Swap places on the board with another player. No square effect after.
When it can happenOn a ★ square when you have a gift.
Lucky square
Take the front-runner’s gift and place. They get yours.
When it can happenOn a ★ square, with or without a gift, when the front-runner holds a gift.
Unlucky square
Go back 3 squares.
When it can happenOn a ☠ square when you have no gift.
Unlucky square
Your gift goes back to the tree.
When it can happenOn a ☠ square when you have a gift.
Unlucky square
The previous player can steal your gift.
When it can happenOn a ☠ square when you have a gift and the previous player has none.
Unlucky square
The previous player can trade their gift for yours.
When it can happenOn a ☠ square when you and the previous player both have a gift.
First gift
Steal a gift from someone who has one. They then take one from the tree.
When it can happenWhen you get your first gift and another player already has one.
Some effects move you forward 2, 3, or 5 squares and you land again, so another effect can follow. At most 3 landings in a row count; then the chain stops.
Every other effect ends your move: going back squares or moving to another place never lands you again.
Players on a 🛡 square are safe: no one can take their gift, trade gifts with them or swap places with them.
Each board has a few 🛡 squares spread along the trail, always on plain squares.
A player who reaches the finish keeps their gift, and no one can take it from then on. A player who arrives without a gift takes one from the tree.
The game ends when only one player is still on the way.
Then the TV shows every player in finishing order and who takes home which gift.
The host runs the game from their phone, under “Host controls”: